Part 117: Chapter 12, Part 4
It's a moral dilemma. If you decide not to kill her she dies from the poison, but it's much more painful. Either way, the Guardian makes you feel like a monster.Depressing Drawers posted:
Fuck, did you really kill that kid ? Do you have to in order to progress?
Terfin: Part 3
Video
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The teleporter drops us off in a room with a locked door.
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Touching the painting unlocks it.
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This part of the dungeon is absolutely flooded with Wyrmguard.
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At the first intersection we go right.
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As soon as we enter the room we are sealed inside.
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We grab the Power Cube off of the desk...
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And take the pentagram-portal to a small cave.
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We grab a red power cube from the cave,
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portal back,
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and install it in the pedestal to reopen the room.
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Next we go straight down the hallway.
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Eventually we reach a Wrymguard hive.
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We grab the key and the Power Cube off of this desk.
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Pushing on the loose block reveals this hidden doorway back by the first intersection in this part.
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The door behind the statue of the Guardian unlocks with the key we got from the Wyrmguard barracks. The door puts us in the middle of a hallway that stretches east to west.
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Pressing the blue button opens the jail cell.
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When we go inside, the gate closes behind us.
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One ledge has a key.
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The other has a lever. Pulling it reveals a hidden door in the back of the cell. I'm not even going to comment on how effective a prison this would be.
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The chamber behind the cell has a series of fire pits we have to jump across to reach the crank at the back. Turning the crank re-opens the gate.
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Once we're back out in the hallway we go west. Eventually we reach a closed portcullis.
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To our right are a number of Telekinesis scrolls.
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Short of prematurely casting Armageddon, the only way to get around the portcullis is to cast Telekinesis on a button on the far wall.
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Up ahead we run into a pleasant fellow.
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We kill him the old-fashioned way.
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Behind this painting is a button.
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The button opens a nearby gate...
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![](ab86fa91897d9ee2d408c7e4548d1703e27a1fb4.jpg)
...which was protecting a chest containing a treasure room key.
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Finally, we head back to the prison hallway and go in the opposite direction.
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On the left near the end of the hallway is a small room.
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Clicking on the suit of armor makes the Death scroll appear. For those of you who are keeping track, we have now found every single spell in the game.
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And with that, we continue around the corner.